Alan Wake PC recoups dev costs within 48 hours, patches incoming
Gentle reader, be warmed by the happy ending to the oft-sad story of Alan Wake’s PC edition. Within only 48 hours of launching, Developer Remedy has more than earned back the money it spent making the jazzed-up port.Alice O’Connor
February 21, 2012 1:30 PM13
Gentle reader, be warmed by the happy ending to the oft-sad story of Alan Wake‘s PC edition. It once seemed there’d be no PC release at all, but developer Remedy took matters into its own hands. Since then, the team has revealed that it had more than earned back the money it spent making the jazzed-up port within only 48 hours on sale.
Now Remedy has planned a series of PC patches, bringing fixes and changes including a free camera mode, for those who want to really explore Bright Falls.
You all know the sordid tale: publisher Microsoft had originally sanctioned PC and Xbox 360 versions, but as time wore on, a PC release seemed less and less likely, until MS declared it dead in 2010. Seems there’s legs in this ‘PC’ platform yet.
“We are very happy with the sales and hitting #1 on Steam at launch was nothing short of amazing,” Remedy EVP Aki Järvilehto posted on the Alan Wake forums yesterday, after the game launched last week. “We recouped our development and marketing expenses during the first 48 hours. And yes, we’re certainly very excited about PC.”
Remedy also had to get the PC publishing rights off Microsoft, which presumably cost a penny or two, but it’s all jolly good news.
The first planned patch is expected to launch this week, Remedy CTO Markus Maki explained in a forum post, with a second patch next week and another some time after that. They’ll mostly bring fixes, but a few new features too, so have a gander at the planned notes.